Prepar3D v3.4 Hotfix 3 beschikbaar

Lockheed Martin heeft enkele minuten geleden een 3e hotfix uitgebracht voor Prepar3D. In deze hotfix zijn voornamelijk enkele SLI verbeteringen voor versie 3.4 van Prepar3D toegepast. De hotfix is op de gebruikelijke manier als cliënt te downloaden via de Prepar3D website.

Fixes and Improvements

    • Fixed performance issues when using SLI
    • Fixed user interface flickering when using SLI
    • Fixed particle flickering when using SLI
    • Fixed an issue where the main window would not restore to maximized state after being minimized
    • Fixed an issue where the main window would be minimized in the top left corner of its tab after changing modes in SimDirector
    • Fixed an issue where loading would potentially hang at 100 percent
    • Fixed a crash when loading multi-window VR scenarios
    • Fixed an infinite loop hang when loading multi-window VR scenarios
    • Fixed a bug that prevented avatar collision with other objects
    • Fixed a hard crash when using weapons in a multiplayer session
    • Fixed an issue where weapon selection would no longer work after using the avatar to attach to another vehicle in a multiplayer session
    • Fixed an issue where orientation was not correctly being processed by the GetScreenCoord PDK function
    • Added SensorModeNone and SensorModeGDATA custom camera post processes
    • Fixed a hard crash when decoding certain METAR strings depending on the given wind speed units