Aerosoft Mega Airport Berlin Brandenburg bijgewerkt naar v2

Aerosoft heeft Mega Airport Berlin Brandenburg voorzien van een zeer grote update, met versienummer 2.0. Deze nieuwe versie is gratis voor bestaande gebruikers en is nu te verkrijgen via Aerosoft One. Andere shops volgen. Hiermee is de scenery volledig up-to-date gebracht. Bekijk het uitgebreide changelog hieronder.

 

Changelog:

  • NEW: Now compatible with Xbox!
  • NEW: Dense animated custom ground traffic with applicable lights and sounds!
  • NEW: Apron E extension with new parking positions E21-E35 including static GPUs
  • NEW: Apron A extension with new parking positions A13-A19
  • NEW: Honeywell VDGS systems (requires Aerosoft VDGS driver)
  • NEW: New Terminal 1 landside model
  • NEW: Switched off Terminal 5 (formerly SXF terminal) lights etc. as it will not be re-opened
  • NEW: Animated people added to the terminals
  • NEW: Static aircraft (mainly around maintenance areas)
  • NEW: Aprons and taxiways now show more signs of usage since the airport has been opened.
  • NEW: Skydiving center VFR object (07L approach)
  • NEW: New Easyjet maintenance hangar
  • NEW: New Hotel building at airport plaza behind main terminal
  • NEW: New tower model with interiors
  • NEW: Container offices structure between main apron and tower
  • NEW: Bast fences around tower
  • NEW: Perimeter fences around the whole airport
  • NEW: More vehicle parking positions for better compatibility with GSX
  • NEW: Added fuel station custom model inside 25L approach
  • NEW: Added spotter location south of south runway with people and cars
  • NEW: Easter egg :)

 

  • UPDATED: Huge update of ground layout with many little details changed
  • UPDATED: More parked cars around airport
  • UPDATED: Improved texture resolution for most buildings
  • UPDATED: Improved performance: All models have LODs now
  • UPDATED: Fixed night illumination and detail of apron lights + collision barriers
  • UPDATED: Position of stand designator signs + added collision barriers
  • UPDATED: New Wigwag models
  • UPDATED: Taxiway guidance at main apron updated to have “virtual courts” (road crossing the apron in the north can now be crossed at one location only, has in-concrete flashlights at stop bars)
  • UPDATED: Stand positions for less collisions with static equipment
  • UPDATED: More realistic interior lighting of main terminal
  • UPDATED: All taxisigns updated to reflect the current apron/taxiway layout
  • UPDATED: Taxisigns now cause light on the surrounding terrain
  • UPDATED: Removed default road overlays within airport perimeter
  • UPDATED: Gave apron spotlights a nice bloom effect for more realism

 

  • FIXED: Renamed Gate A23 to A11 and A24 to A12
  • FIXED: Airstairs can now be requested via ATC at gates with no jetways connected to them
  • FIXED: Updated gate names with A/B/C appendix (e.g. B0702 to B07B as in real world)
  • FIXED: Removed default road lightdots on airside/apron
  • FIXED: Terminal sign for B14 was duplicated, B15 missing -> now fixed
  • FIXED: Transparencies for some airport type designators along stop markers
  • FIXED: Smoothed some bumpy terrain around bridges and terminal landside
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