Freeware A-4E Skyhawk update uitgekomen

De gratis A-4E Skyhawk voor DCS World heeft een uitgebreide update gekregen, wat is er veel verbeterd en toegevoegd zeg, nice!

 

Version 1.4 – 10 June 2020

Added

  • 3D/Cockpit Model
    • added radar glow
    • updated cockpit lighting. Added red floodlights on both sides of the ejection seat
    • made clickable (oxygen switch, walleye/shrike selector, air-conditioning panel)
    • new sidewinder volume knob
    • added destination slew knobs for navigation computer panel
    • new compass controller panel model (clickable but currently not functional)
    • revised engine control panel with clickable switches
    • new AFCS test panel model (currently non-functional)
    • updated misc switch panel for accuracy
    • external fuel quantity check is now a button
    • new light indicator model for manual fuel control, jato, and doppler memory mode indicators
    • implement clickable spot for hiding the control stick (#9)
    • Added clickspots to toggle rear view mirrors in the cockpit
    • added animated brake pedals to cockpit
  • 3D/External Model
    • New anti-collision light model and effect
  • reworked ECM control systems
    • upgraded AN/APR-23 to AN/APR-25
    • added separate APR-27 simulation
    • added ALQ-51A
    • added ALQ-51A BIT Test
  • air cond panel is now clickable
  • added emergency fuel shutoff control
    • engine will shutdown if lever is set to ’emer off’
    • engine will not start with lever in ’emer off’ position
  • added fuel dump capability
  • added command for manual flight control override. Update brake hydraulic system
  • added refuelling probe light
  • added radar scope glow. radar scope glow is linked to brilliance setting
  • added option to disable catapult location checks (client side checks)
  • toggle switches and multiposition switches are now animated
  • added initial implementation of huffer simulation and sounds. moved external power logic to the huffer.
  • added native NVG and NVG keybindings
  • added clickable shoulder harness handle and secondary ejection handle
  • added function for APN-153 to calculate wind vector and pass to ASN-41
  • ASN-41 will now display wind vector when in D1 or D2 mode
  • Initial implementation of manual and primary fuel control mode
    • manual fuel control warning light will come on when engine fuel control is in manual mode
    • manual mode will occur when fuel control switch is in the manual position
    • manual mode will occur when engine rpm is less than approximately 5-10 percent
  • added sdef for engine sounds to allow for customisation for engine sounds
  • added ability to export radar display. Display name is “A4E_RADAR”
  • Made JATO ARM-OFF and JATO JETTISON-SAFE switches clickable. Switches are clickable but no logic is coded in the systems due to lack of JATO.
  • Added axis binding for gunsight elevation control
  • added support to take off from the Sao Paulo A12 and Charles de Gaulle carriers
  • added navigation log page to kneeboard
  • added option to remove ECM control panel from cockpit via mission editor
  • added option to choose between MIL Power or Manual catapult launch in A-4E options menu
  • added ability to map two axis to the brake axis. Both axis still function as one combined brake axis and does not perform differential braking.
  • added payload options for 2 x AN-M57A1 and 3 x AN-M57A1 with the TER
  • added PictureBlenderColor property which is required for newer ME icons
  • Liveries:
    • added Trainer USMC VMAT-102
    • added Trainer USN Bare Metal 1956
    • added USMC VMA-124 Memphis Marines
    • added USN VA-45 Blackbirds
    • added USN USN VA-212 Rampant Raiders
    • added Trainer: USN VC-5 Checkertails
  • Textures/Exterior:
    • added Roughmet gloss-level options
    • added hardpoint bottoms textures
    • added MER rack textures
  • Missions
    • Added Nevada missions

Changed

  • new collision model and updated critical damage values
  • updated hydraulic system to be dependent on engine rpm
  • changed layout of option menu
  • moved clickable definitions to separate file (clickable_defs.lua)
  • tweaked switch behaviour to be consistent between left/right clicks
  • weapons and RWR sounds will now be played through the pilot headphones. Sounds will sound like it is coming through the helmet when “hear like headphones” is used”
  • AI model now uses 3D argument lights
  • updated AN/ASN-153 warmup and test sequence timings (1 minute for test and 5 minutes for warmup)
  • changed ASN-41 to require a push-and-turn to change values (same in real world, left + right-click and drag or left-click and scroll)
  • new UI elements for version 1.4
  • updated MER model and textured
  • Hide stick option is now consolidated with main sim options. Remove option to hide stick from A-4E-C special options menu.
  • rewrite more accurate simulation of APN-153 warmup time. Change APN-153 TEST sequence.
  • changed brightness of lights to match lighting changes in 2.5.6
  • renamed radio in mission editor to ARC-51A
  • turbine fan blade is now an opaque texture instead of translucent
  • updated hydraulic system pressurization to occur when engine startup has reached idle rpm. (#189)
    • Although idle rpm is set at 55%, the sim approaches but does not reach 55.0 or greater upon startup. Lower the hydraulic checks to 54.9 will guarantee the trigger to occur for engine startups.
  • changed AN-M30, AN-M57, and AN-M65 to use models and weapon definitions in DCS Core
  • updated weapon payloads to use newer TER model in DCS Core
  • THREAT light on glareshield has been returned to the original IFF light. RHWS warnings are available on the ECM panel as per aircraft.
  • increased IR emission coefficient to 0.5 to be more inline with other modules.
  • 3D/External model
    • updated navigation lights
    • fixed uv for pylons, bypass fan, fuselage bottom
    • new model and animation for rotary beacons
  • Textures/Cockpit:
    • updated boards, labels, buttons
    • updated cockpit gass
    • updated internal photograph
    • fixed gauge edge bleed
    • misc. minor 2019 improvements
  • Textures/Exterior:
    • removed/re-packaged loose files
    • replaced exterior lights textures
    • fixed interior fan, engine exhaust pipe, engine intakes
  • Liveries:
    • updated Aggressor camos for better matching with weapons connections
    • updated Blue Angels with custom Roughmet
    • updated NZ with more accurate markings
    • renamed “Unmarked” so it loads as the default instead of Argentina.
  • Missions:
    • updated Caucasus missions with new liveries, times and weathers
    • updated Persian Gulf missions with new liveries, times and weather
  • UI:
    • New main menu splash screen image
    • New briefing windows images
  • Input:
    • Major rewrite of keybinding files. HOTAS profiles will now use diff files instead
    • Duplicate keybinds are removed
    • Standardise naming convention of binding names and categories
    • fixed some standardisation for “else” and capitalisation for “Special For Joystick”
    • new binding diff file for CH Fighterstick and removed old binding file for Warthog joystick. Updated throttle binding.
    • added diff bindings for Sidewinder Force Feedback 2
    • added default binding for Logitech Wireless Gamepad F710 in XInput mode

Deprecated

Removed

  • removed custom models and weapon definitions for AN-M30, AN-M-57, AN-M65

Fixed

  • ECM panel indicators will now work with master test light button
  • gear handle light will no longer light up when primary ac power is not available
  • spoilers are now linked to the hydraulic system
  • flaps and gear are now dependent on utility hydraulic
  • fixed bouncing nose gear
  • fixed briefing map to auto load with A-4E-C missions
  • restructured sounds folder for sound asset isolation. Sounds should no longer affect other modules.
  • cockpit damage is revised to fix issue where the sim counts the aircraft as dead but the pilot is still alive.
  • fixed issue where red flood lights flashes to full brightness when turning on
  • fixed aileron trim function for MS FFB2 joystick (#137) (AFCS is still not compatible with MS FFB2)
  • fixed windspeed and wind direction displayed on ASN-41 and BDHI when in test mode
  • fixed issue where A-4E-C does not appear in encyclopedia
  • corrected warthog bindings for flaps up and flaps down
  • fix bug where countermeasure values were not updated after rearming or with unlimited weapons
  • make canopy functional after ground crew repair
  • fixed external anti-collision lights not turning off when master light switch is turned off or power is disconnected. (#199)
  • fixed hookpoint for better catapult wire tracking.
  • fixed issue where probe light is not connected to the master exterior light switch
  • fixed issue where ECM panel still functions without power
  • fixed issue with missing shrike pylons in multiplayer
  • fixed issue where pylon cannot be removed from AI aircraft
  • added back engine exhaust smoke
  • fixed issue where engine compressor fan does not rotate for AI and multiplayer (#219)
  • 3D/Cockpit Model
    • fixed canopy uv mapping
    • fixed white floodlight canopy glare
    • fixed nav panel digit glitch
    • fixed incorrect appearance for control hydraulic annuciator on state (#176)
    • fixed green glow from radar while radar is powered off and in the dark. (#57)
    • fixed issue with pylon 1 not being removed on AI model
    • fixed issue with shrike pylons not appearing correctly in multiplayer
    • fixed normals on top surface of spoilers

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