Released: iniScene Los Angeles

Nog meer release nieuws: ook iniScene laat vandaag van zich horen met een release van Los Angeles International Airport (KLAX) voor Microsoft Flight Simulator. Na de release van London Heathrow is dit het tweede mega project van de ontwikkelaar. Ze beloven een up-to-date scenery (begin 2022) met een goede balans tussen detail en performance. LAX Airport staat op de derdre plaats wereldwijd qua passagiersaantallen (88 miljoen in 2019).

Meer info en aanschaf via de web site van iniBuilds.



  • Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads)
  • True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more
  • Accurately modelled and positioned dynamic airport lighting
  • Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects
  • Bespoke taxi signage as it is in the real world
  • Highly detailed models of all airport buildings, objects and surroundings
  • Detailed yet optimised, custom interior model for the Tom Bradley International Terminal with parallax effect at other terminals
  • Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
  • Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers
  • Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling
  • Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies
  • Level of Detail (LOD) optimisation for every model to encourage the best performance possible
  • Visual Docking Guidance System by
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